Tuesday, February 19, 2008

The Spoils (part 2)

On my previous post, I already covered the introduction of the The Spoils trading card game (TCG) and I said I would cover the faction details soon, here they are. There are 5 factions to choose from ... Banker, Rogue, Gearsmith, Arcanist and Warlord. Each faction got their own colors of choice.

Banker (Greed icon): As a trade, the Bankers are heavy influence gainers and spenders, and are not known for their COVERT Characters. For instance, playing Concealed Goon (a COVERT Character) will cost you 5 influence, whereas playing Nasty Butler (a low-speed Character) will gain you 4 influence. Bankers also like to draw a lot of cards (using either Cash Out or Beatrix Winterbottom), and have direct Character removal with some benefit to/choice made by their opponents (Irresistible Bribe being an example).

Rogue (Deception icon): As a trade, Rogues try to use their opponent's discard pile against them. And the way they facilitate this is to mill their opponent's library. One particular Character, Pluck, can snatch opponent's discarded Characters, Items or Locations for his controller's use. But it doesn't end in the discard pile; Rogues can take control of some cards their opponents control (an example of a Tactic of this type is Rapine). Some other traits of this trade are high-speed Characters, Speed manipulation, and removing opponent's discard cards from the game, as well as minor control (two examples being the Item Emergency Obfuscation and the Tactic Forced Recruitment).

Warlord (Rage icon): As a trade, Warlords are the straight-forward beaters and damage-dealers. They want to lay down efficient (strength to cost ratio) Characters to attack with while using damage dealing sources to clear the way. They also have cards that will help them to overwhelm their opponents with a sizable board control. They also have one of the most powerful Characters, the Dragon Tank, which destroys one enemy Character per turn and is a 10/10/4 as well, thus clearing the enemies away and doing tremendous damage.

Gearsmith (Elitism icon): As a trade, Gearsmiths use cost reduction in many ways to help spur them ahead (with cards such as Jo Ciendeilio and 1337! aiding them in this endeavour). As well as possessing selective tutoring (drawing specific types of cards), the highest number of Item cards, and Character token creator cards (called Micromajigs, with the stats 1/1/3), they have a "Node" theme that can become quite powerful but is particularly vulnerable.

Arcanist (Obsession icon): As a trade, the Acanists sport the most COVERT Characters. They can bounce their opponent's permanents and force them to discard cards (using cards such as Forget and Degenerate Molestation), as well as generate tokens that can be used from certain cards to bounce cards (such as Quotidian Ejector) or cause their opponent to discard cards. Another ability of these arcane experimenters is to manipulate the libraries and to retrieve specific "type" cards (an example being Servile Centipede, which, on coming into play from your hand, allows you to search for a Tactic).

Source: Wikipedia

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